Home » 2016 » August

Low Poly T-Rex.

I’ve developed a workflow for using zRemesher that creates a low poly model that has higher resolutions in areas of interest. I’ll post a video tutorial detailing the process on the nickelcitypixels youtube channel soon. Here’s the result: Hope this was helpful! Keep up the good work and...
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Finalizing Colorizing.

Still working on the white section. Looking to add brown speckles. After this, creating the low poly and adding feather planes. Hope this was helpful! Keep up the good work and the good luck will follow! this website the forums @NickelCityPixel youtube channel Please remember to comment and...
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Beardless.

In Saturday’s post I declared that I would “…find an old save, rework it, and Project All on to the head of the most recent save.” To this day, my confusion regarding zBrush’s workflow means that I cannot remember under what circumstances this would work, if at all....
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Rex Color Scheming!

Today’s experiment: Again, this is pre-alpha planes. Hope this was helpful! Keep up the good work and the good luck will follow! this website the forums @NickelCityPixel youtube channel Please remember to comment and subscribe below for newsletter exclusives! Thanks!
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Tyrannosaurus, “Final” Sculpt.

Here it is! Coloration begins tomorrow. Zbrush fibers thereafter. Here’s what I’m thinking will be the inspiration for the color scheme:   Hope this was helpful! Keep up the good work and the good luck will follow! this website the forums @NickelCityPixel youtube channel Please remember to comment...
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Arms.

Not much to see here. Laid down some permanent feathers, currently redoing the arms. Will be re-positioning teeth as claws too. Hope this was helpful! Keep up the good work and the good luck will follow! this website the forums @NickelCityPixel youtube channel Please remember to comment and...
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