Home » Archive by category economics

Freebie Fridays! Where to Sell Indie Games: itch.io

Previously, in a Tutorial Tuesdays post entitled “Marketing for Indies – PR, Social Media, and Game Trailers“, I mentioned indie game selling site itch.io. In the post I described itch.io as “an indie distribution site where the developers get to keep 100% of their proceeds. It also facilitates...
Continue reading

Still gone, clarification re: course deletion/deactivation

Yesterday I mentioned that I was leaving Udemy. In the course announcement email I misspoke, saying that “I will be deleting my Udemy course and closing my account.” I had meant to say that I was deactivating the course, not deleting it (which doesn’t seem possible anyways). Deactivation...
Continue reading

#UdemyExit

Recently Udemy has foisted a forced arbitration clause upon its users and content creators. Arbitration creates a parallel, bizarro legal universe in which people have no legal rights and corporations grant themselves even more power. Forcing arbitration upon your customers is an explicit admission that your business practices...
Continue reading

Are paid apps blah blah blah?

Well are they? http://www.gamasutra.com/view/news/279101/Are_paid_apps_dead_Theres_only_1_among_the_US_50_topgrossing_and_its_Minecraft.php   I hope you found this content useful. If so, please like and subscribe and consider contributing to my brand new Patreon so that I can continue to produce great #gamedev and #game art content while battling cancer! brand new live streaming! featuring #gameplay,...
Continue reading

Overwatch and the argument for original IP.

The argument is essentially the headline of the following article: http://www.gamasutra.com/view/news/278631/Overwatch_helps_drive_recordbreaking_revenues_for_Activision_Blizzard.php I hope you found this content useful. If so, please like and subscribe and consider contributing to my brand new Patreon so that I can continue to produce great #gamedev and #game art content while battling cancer!...
Continue reading

Tencent latest big business to commercialize piracy.

Previously I’ve linked to articles detailing G2A’s efforts to capitalize on piracy/thievery. It should come as no surprise that this sort of thing goes on in China, only on a much larger scale. Tencent, a Chinese company with a 200+ billion dollar market cap, is the latest, largest...
Continue reading