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A more detailed description of G2A’s underhanded practices.

On Tuesday I shared TinyBuild’s blog post, G2A sold $450k worth of our game keys (an inflated number). In the linked video, G2A Den of Thieves, LevelCapGaming goes into greater depth about G2A’s dirty dirty business model. It’s definitely required watching for ‘devs thinking of partnering with, or...
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Optimization Strategies.

Yoast's Search Engine Optimization analysis of this page.
In a previous post I mentioned that I’m attempting to optimize for SEO. It’s as important for bloggers as it is for game developers (who are often one and the same). Youtube, twitter, facebook, and your blog should all be driving traffic to your game (or related product)...
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The end of reciprocity? Part 3/3

Is reciprocity dead? Previous posts demonstrated two instances of an economic imbalance: in the first instance students received free content as the result of a loss leader when they purchased the No-Code Video Game Development digital course. In the second instance students received a free live No-Code Game...
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The end of reciprocity? Part 2/3

The end of reciprocity? Like a waiter who works for tips, digital content producers live off their likes, retweets, shares, and ratings. Most digital content operates as a loss leader whose ROI can only be recuperated at large scales. For indies, large scales are often only achievable through...
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The End of Reciprocity? Part 1/3

The End of Reciprocity? In my previous Udemy Course Announcement, entitled “Piracy and a Simple Request,” I asked that dissatisfied students contact me so that I may answer any unresolved issues they had. I also asked that satisfied students spread news of the course by word of digital...
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Virtual Reality Projections.

Last week was all about #gamedev economics. This week’s theme will be #VR. To transition between the two, here is some #VR #gamedev economics! VR is going to grow like crazy over the next 5 years: http://www.businessinsider.com/chart-of-the-day-virtual-reality-headset-sales-projections-2015-3?op=1 I hope you found this content useful. If so, please like...
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