Last week I described the heinous workflow that is adding alpha planes in zBrush for use in Max. Much of it needed to be done manually. One saving grace: I found a script that allows the user to import multiple meshes into Max. Given that I had 100+...Continue reading »
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Equally at home in a Tutorial Tuesday (check back next Tuesday for a more thorough write-up), these resources aren’t of my creation. But they are great! As mentioned Wednesday in a microblog entry, I’m “…working on rigging. It’s not going great.” Now things are going much, m̶u̶c̶h̶ better...Continue reading »
Previously, in a Tutorial Tuesdays post entitled “Marketing for Indies – PR, Social Media, and Game Trailers“, I mentioned indie game selling site itch.io. In the post I described itch.io as “an indie distribution site where the developers get to keep 100% of their proceeds. It also facilitates...Continue reading »
According to its website, “Bfxr is an elaboration of the glorious Sfxr, the program of choice for many people looking to make sound effects for computer games.” It has a web interface as well as standalone versions for both Windows and Mac. I haven’t used it myself, but...Continue reading »
Last week’s Freebie Friday! introduced readers to “The Blacksmith: Characters,” an especially nice free Package of character models from Unity. These characters would find themselves right at home in the “Viking Village,” another especially nice free Package from Unity. You can find it here: https://www.assetstore.unity3d.com/en/#!/content/29140 (Once again, it’s sadly...Continue reading »
Unity offers a plethora of good free #gamedev assets. Their Sample Projects page is especially useful for finding development learning resources (that being said, learning and using state machine technology, particularly Playmaker, is far more quick and efficient). Their free art assets are really good too, with the...Continue reading »
Equally at home in a Freebie Fridays post, this “tutorial” isn’t one of mine. But it is great! It remains one of my go to sources for all things indie marketing. Unfortunately, as good as it is, it is also really long and rambling. I’ve decided to rewatch...Continue reading »