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Press Release! For Immediate Release Feb. 22, 2017 :S

Buffalo, Feb. 21, 2017 – Afflicted with blood cancer, developer Michael Kelley will run 7 video game crowdfunding campaigns simultaneously to see which work-in-progress he should see through to the end. Witness crowdfunding as it should be; not as a marketing gimmick for multi-million dollar reboots but a...
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Tutorial Tues! Live Gamedev Lessons on Twitch!!!

You know twitch.tv as the game, and often, gamedev streaming video site. But why can’t it also be used for educational purposes, to host live lessons? Honestly, I’m sure someone has done that already. But when I do it, it will be better! 🙂 Soon I’ll be streaming live...
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dlc.zip

Re: No-Code Video Game Development Using Unity and Playmaker. It has recently come to my attention that I mistakenly uploaded an outdated version of dlc.zip to http://nickelcitypixels.com/noCodeBook/dlc.zip. I apologize for the inconvenience. I’ve rectified the issue; the correct dlc.zip version is now available at: http://nickelcitypixels.com/noCodeBook/dlc.zip Thank you to...
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2-Player Wall Candy Cab

This is in the works. I hope you found this content useful. If so, please like and subscribe and consider contributing to my brand new Patreon so that I can continue to produce great #gamedev and #game art content while battling cancer! brand new live streaming! featuring #gameplay,...
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Pokemon Go Away.

In an upcoming podcast Jason asks if Pokemon Go “is the future of gaming” and I remark “God, I hope not.” My remark seemingly comes out of left-field, unsubstantiated. There are two very good reasons in particular I hope Pokemon Go is not the future of gaming. In...
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