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Freebie Friday! 3Ds Max Rigging Resources.

Equally at home in a Tutorial Tuesday (check back next Tuesday for a more thorough write-up), these resources aren’t of my creation. But they are great! As mentioned Wednesday in a microblog entry, I’m “…working on rigging. It’s not going great.” Now things are going much, m̶u̶c̶h̶  better...
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Blah blah blah vlog.

From the description: “This is a vacation in the same way that a triathlon + several days of equipment maintenance + many hours of editing is a vacation. 40 miles biking to and from and two hours of kayaking! Enjoy!”   Hope this was helpful! Keep up the...
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Freebie Fridays!

As promised in Monday’s post all about Object Pooling, here is a link to free fourth-party made middleware, SmartPool. It offers the benefits of Object Pooling, being free, and having Playmaker Action integration. Hope this was helpful! Keep up the good work and the good luck will follow!...
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Meetup Mondays! Podcast Prototype V2.

Recently my good friend from back in the day, Jay, helped me create Nickel City Pixel’s second prototype podcast. One day we’ll all look back on it and be mortified by how unprofessional it all was. But why wait until one day? Let’s be mortified now. Please enjoy...
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Still toying With the Idea of Vlogging.

As the title suggests, I am still toying with the idea of vlogging. A few days ago I did a test shoot to see how long it would take and if it would be of any interest. I’d be interested in seeing a start-up rise from humble beginnings...
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Developer Blog – VR Design Document Part 2

Part 2 of the sample VR Design Document. I. Gameplay Synopsis “Space Blast” is a mobile VR [redacted for the time being]. The game is played [redacted for the time being]. The player takes the role of a transformable space mech with two modes: spaceship and robot. [redacted...
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