The first post announcing a series of posts which, more or less, reprint the unedited No-Code VR Development Using Unity and Playmaker every Manuscript Mondays! and Freebie Fridays!
Unlike the last few abominable streams, I know what I’m doing in this one. Working in max, I hope to finally finalize the cityscape for PilotThings VR 1983.
In which I try to master fibermesh, again.