Tag Archives: game dev

Chapter 2: Main Menu Bar/File

By | March 8, 2019

Chapter 2: Main Menu Bar We’re going to look at Unity’s “Main Menu Bar.” In this lesson we’ll learn of Unity’s three most important file and folder types; “Project, Scene, and Package.” Crucially, we’ll learn which to use when and why. We will create a Project and a Scene. Briefly, we’ll examine building a Project… Read More »

Sales data.

By | April 27, 2016

I’m re-themeing this week as financial data week. Monday’s post will be revised accordingly. These numbers are dated. Given the current problems of discovery (marketing), the projections for games of these types should be revised downwards. Don’t forget though, production costs should be revised downwards too. Reasons include technological advancements (eg. state machines) and increased… Read More »