Tag Archives: mobile vr

Freebie Friday! Free Texture Atlasing Tools for 3ds Max, Maya, Blender, even Unity!

By | February 19, 2016

A brief Freebie Friday linking you to Texture Atlasing tools! In a previous post we discussed why texture atlasing is important and in yet another post, how to go about it. We mentioned that texture atlasing can be accomplished for free outside of Unity. Here are those tools! 3Ds Max: Texture Atlas Generator: http://www.scriptspot.com/3ds-max/scripts/texture-atlas-generator Maya:… Read More »

Developer Blog – VR is Mobile VR is All About Optimization

By | February 1, 2016

I’m working on a VR project! I learn stuff and share stuff, some of which is awesome! It is not wrong to synonomize VR with mobile VR. Adoption rates for Android cell phones, obviously, greatly surpass that of dedicated VR hardware. Until the technologies merge completely, cell phones will always have greater market penetration. That’s… Read More »