Similar to the previous WCIGAWW post, this video is far more concise (and much easier to hear and understand).
Copy pastaed from the description:
In this lesson we detail the hardware and software needed to create a motion capture studio at home. We will then learn how to create a game ready animation using a console (xbox 360 Kinect) and iPiSoft!
Kinect for Windows SDK:
iPi Soft trial:
Table of Contents:
Hardware requirements: 1:36
Software requirements: 4:46
Space and Time(Money): 5:30
iPi Soft process bulletpoints: 7:12
3ds Max process bulletpoints: 8:08
iPi Soft Configuration (setup) and Recording: 8:23
iPi Soft Sizing and (Batch) Processing: 9:47
iPi Soft Rudimentary Clean-up: 12:44
iPi Soft Retargetting and Export: 14:11
3ds Max Importing: 15:33
(I was unable to finish my planned Tutorial Tuesday, “A Better Way To Conceptualize Masks in Substance Painter,” but look for it next week!) 🙂
A Note from Admin:
I hope you found this content useful. If so, please like and subscribe and consider contributing to
so that I can continue to produce great #gamedev and #game art content while battling cancer!
Subscribe and get ahead with the latest tech recommendations, tricks, and tutorials!
learnindiedev.com Unlike Udemy, this site will feature live lessons and game jam learn-a-thons (exactly what it sounds like)! Featuring No-Code Video Game Development, the only video course to become a published text book!
openforcommissions.com Why be hard to find? Upload your portfolio, change your open/close status with a single tweet, get paid!