Category Archives: economics

A more detailed description of G2A’s underhanded practices.

By | July 7, 2016

On Tuesday I shared TinyBuild’s blog post, G2A sold $450k worth of our game keys (an inflated number). In the linked video, G2A Den of Thieves, LevelCapGaming goes into greater depth about G2A’s dirty dirty business model. It’s definitely required watching for ‘devs thinking of partnering with, or gamers thinking of buying from, G2A. Hopefully… Read More »

The end of reciprocity? Part 3/3

By | June 6, 2016

Is reciprocity dead? Previous posts demonstrated two instances of an economic imbalance: in the first instance students received free content as the result of a loss leader when they purchased the No-Code Video Game Development digital course. In the second instance students received a free live No-Code Game Development course, approximately a $2500 value. In… Read More »

The end of reciprocity? Part 2/3

By | June 4, 2016

The end of reciprocity? Like a waiter who works for tips, digital content producers live off their likes, retweets, shares, and ratings. Most digital content operates as a loss leader whose ROI can only be recuperated at large scales. For indies, large scales are often only achievable through social network promotions (likes, retweets, shares, and… Read More »

The End of Reciprocity? Part 1/3

By | June 3, 2016

The End of Reciprocity? In my previous Udemy Course Announcement, entitled “Piracy and a Simple Request,” I asked that dissatisfied students contact me so that I may answer any unresolved issues they had. I also asked that satisfied students spread news of the course by word of digital mouth and leave a good review. Such… Read More »

Virtual Reality Projections.

By | May 2, 2016

Last week was all about #gamedev economics. This week’s theme will be #VR. To transition between the two, here is some #VR #gamedev economics! VR is going to grow like crazy over the next 5 years: A Note from Admin: I hope you found this content useful. If so, please like and subscribe and… Read More »