Category Archives: #gameart

No-Code VR Development Using Unity and Playmaker (blogpost edition)!

By | March 1, 2019

With the permission of my publisher, Taylor and Francis, I will post all of my new text book, No-Code VR Development Using Unity and Playmaker here on the blog! That’s right, you could conceivably compile all the upcoming NCVRDUUP posts and not pay a penny for a retail copy of the book! But seriously, don’t… Read More »

Freebie Friday! Make Gimp Look Like Photoshop? Don’t. Get Krita.

By | September 7, 2018

I’ve spent several days trying to make Gimp look like Photoshop. I followed the instructions here, here, and here, with the latter two bringing me closest to success. I had the least success with Gimpshop. For one, the top-level folder in the sourceforge download is misnamed which means that the readme install instructions will fail.… Read More »

Tutorial Tues.! How-to Increase Your WordPress Upload Limit (video)!

By | October 3, 2017

Increasing your WordPress upload limit. This may seem only tangentially related to #gameart and #gamedev, but hopefully if you’re serious about these disciplines you maintain a website in addition to all of your social media. In many cases, “website” is synonymous w/ WordPress website. If you’re a #gamedev or #gameartist, your site will undoubtedly be… Read More »

#ScreenshotSaturday! Chess Tactics RPG feat. More @tenpoundpixel!

By | September 30, 2017

In a previous post we looked at @tenpoundpixel’s Chess Tactics RPG pawn character artwork. As promised, this week we’ll look at the queen character portrait he’s created! Look!: Luminous! And illuminating too, as @tenpoundpixel gives us this .gif demonstrating his process: As we speak, Mr. Pixel is hard at work creating another set of astonishing… Read More »

#ScreenshotSaturday! Chess Tactics RPG feat. @tenpoundpixel!

By | September 23, 2017

#ScreenshotSaturday! Chess Tactics RPG feat. @tenpoundpixel! I’ve been rolling out the Chess Tactics RPG announcement, slowly, in bits and pieces over the course of a few years now. Part of the problem, as described in this indieview podcast, has been deciding which of my 7 favorite projects to pursue. As a result, Chess Tactics RPG… Read More »

Freebie Fridays! 3D Face Reconstruction from a Single Image!

By | September 22, 2017

The title says it all; 3D Face Reconstruction from a Single Image! A whole lot of #gamedev is reconstructing characters and worlds that can’t be found IRL. That’s the whole point of an art medium whose biggest draw is escapism. Fantasy art assets will still need to be created by “hand.” But, for the times… Read More »