Category Archives: #gamedev

Chapter 3: Edit

By | March 11, 2019

Chapter 3: Edit In this lesson we’re going to be taking a look at the “Edit” drop-down menu. The Edit drop-down menu may seem extensive and tedious, but learning it will help provide a solid foundation for your future as a game developer working in Unity. The most important concepts here are those of “Tags… Read More »

Chapter 2: Main Menu Bar/File

By | March 8, 2019

Chapter 2: Main Menu Bar We’re going to look at Unity’s “Main Menu Bar.” In this lesson we’ll learn of Unity’s three most important file and folder types; “Project, Scene, and Package.” Crucially, we’ll learn which to use when and why. We will create a Project and a Scene. Briefly, we’ll examine building a Project… Read More »

No-Code VR Development Using Unity and Playmaker (blogpost edition)!

By | March 1, 2019

With the permission of my publisher, Taylor and Francis, I will post all of my new text book, No-Code VR Development Using Unity and Playmaker here on the blog! That’s right, you could conceivably compile all the upcoming NCVRDUUP posts and not pay a penny for a retail copy of the book! But seriously, don’t… Read More »

#TBT One Year Diagnosis Anniversary…

By | October 5, 2017

Yeah, so there’s that. A Note from Admin: I hope you found this content useful. If so, please like and subscribe and consider contributing to so that I can continue to produce great #gamedev and #game art content while battling cancer! Subscribe and get ahead with the latest tech recommendations, tricks, and tutorials! Name *FirstLastEmail… Read More »

Tutorial Tues.! How-to Increase Your WordPress Upload Limit (video)!

By | October 3, 2017

Increasing your WordPress upload limit. This may seem only tangentially related to #gameart and #gamedev, but hopefully if you’re serious about these disciplines you maintain a website in addition to all of your social media. In many cases, “website” is synonymous w/ WordPress website. If you’re a #gamedev or #gameartist, your site will undoubtedly be… Read More »