Category Archives: #gamedev

#TBT One Year Diagnosis Anniversary…

By | October 5, 2017

Yeah, so there’s that. A Note from Admin: I hope you found this content useful. If so, please like and subscribe and consider contributing to so that I can continue to produce great #gamedev and #game art content while battling cancer! Subscribe and get ahead with the latest tech recommendations, tricks, and tutorials! Name *FirstLastEmail… Read More »

Tutorial Tues.! How-to Increase Your WordPress Upload Limit (video)!

By | October 3, 2017

Increasing your WordPress upload limit. This may seem only tangentially related to #gameart and #gamedev, but hopefully if you’re serious about these disciplines you maintain a website in addition to all of your social media. In many cases, “website” is synonymous w/ WordPress website. If you’re a #gamedev or #gameartist, your site will undoubtedly be… Read More »

MEGADESK! The Big B’log Web Log Pt. 5 (Exciting™? Conclusion!)

By | October 1, 2017

I’m happy to report megadesk is complete! Comprised of #megacart and Ergotron desk, megadesk is the cumulative solution to all my workspace aspirations! The Ergotron Workfit-D needs only minimal description as its awesomeness should be readily apparent to all. The desktop is made of what I assume is adamantium in an elegant faux birch appointment.… Read More »

#ScreenshotSaturday! Chess Tactics RPG feat. More @tenpoundpixel!

By | September 30, 2017

In a previous post we looked at @tenpoundpixel’s Chess Tactics RPG pawn character artwork. As promised, this week we’ll look at the queen character portrait he’s created! Look!: Luminous! And illuminating too, as @tenpoundpixel gives us this .gif demonstrating his process: As we speak, Mr. Pixel is hard at work creating another set of astonishing… Read More »

#MEGADESKKKK! The Big B’log Web Log Pt. 4

By | September 29, 2017

#Megadesk was supposed to be a happy occasion. It was to be a one year diagnosis anniversary gift to myself, a giant leap forward in my efforts to become more “mobile” and organized, and it was supposed to help facilitate my #gameart and #gamedev. The plan was simple: do a bit of research into what… Read More »

#MEGADESKKKK! The Big B’log Web Log Pt. 3

By | September 27, 2017

The Ergotron desk saga begins! In comparison to #megacart’s requirements, the desk portion of #megadesk’s requirements were decidedly sparse. It needed to: Change and maintain suitable elevations, ie, be sit-stand Be pneumatic or pneumatic-like; no pin and post, crank, or motor schemes These requisites narrow the field quite quickly. In short, the desk needed to:… Read More »

#MEGADESKKKK! The Big B’log Web Log Pt. 2

By | September 26, 2017

#Megadesk is to be comprised of #megacart and a desk not yet mega. Building #megadesk proved folly, but by searching “utility cart” instead of “computer cart,” I was able to find some things somewhat promising. And at prices far less than it would cost to build my own. Revisiting the #megacart specifications, it needs to:… Read More »