Category Archives: No-Code Videogame Development Using Unity and Playmaker

Chapter 2: Main Menu Bar/File

By | March 8, 2019

Chapter 2: Main Menu Bar We’re going to look at Unity’s “Main Menu Bar.” In this lesson we’ll learn of Unity’s three most important file and folder types; “Project, Scene, and Package.” Crucially, we’ll learn which to use when and why. We will create a Project and a Scene. Briefly, we’ll examine building a Project… Read More »

Chapter 1: What is Unity and What Makes it Awesome?

By | March 4, 2019

First in a series of posts that reprints the unedited manuscript, No-Code VR Development Using Unity and Playmaker. Chapter 1: What is Unity and What Makes it Awesome? The history of video game development is relatively short yet decidedly dramatic. In turn borne of revolutionary technology and revolutionizing technology, its history has at times been… Read More »

No-Code VR Development Using Unity and Playmaker (blogpost edition)!

By | March 1, 2019

With the permission of my publisher, Taylor and Francis, I will post all of my new text book, No-Code VR Development Using Unity and Playmaker here on the blog! That’s right, you could conceivably compile all the upcoming NCVRDUUP posts and not pay a penny for a retail copy of the book! But seriously, don’t… Read More »

Tutorial Tues! Live Gamedev Lessons on Twitch!!!

By | August 29, 2017

You know twitch.tv as the game, and often, gamedev streaming video site. But why can’t it also be used for educational purposes, to host live lessons? Honestly, I’m sure someone has done that already. But when I do it, it will be better! 🙂 Soon I’ll be streaming live gamedev lessons on twitch!!! I’m in the… Read More »

#UdemyExit

By | August 18, 2016

Recently Udemy has foisted a forced arbitration clause upon its users and content creators. Arbitration creates a parallel, bizarro legal universe in which people have no legal rights and corporations grant themselves even more power. Forcing arbitration upon your customers is an explicit admission that your business practices will not hold up under legal scrutiny.… Read More »

dlc.zip

By | August 4, 2016

Re: No-Code Video Game Development Using Unity and Playmaker. It has recently come to my attention that I mistakenly uploaded an outdated version of dlc.zip to http://nickelcitypixels.com/noCodeBook/dlc.zip. I apologize for the inconvenience. I’ve rectified the issue; the correct dlc.zip version is now available at: http://nickelcitypixels.com/noCodeBook/dlc.zip Thank you to Ferdinand for bringing the error to my… Read More »

Like I always told you, if you put your mind to it you can accomplish anything!

By | June 13, 2016

This just arrived, oh hi Marty. I think it’s your new book! A Note from Admin: I hope you found this content useful. If so, please like and subscribe and consider contributing to so that I can continue to produce great #gamedev and #game art content while battling cancer! Subscribe and get ahead with the… Read More »