Category Archives: No-Code Videogame Development Using Unity and Playmaker

Self-Promotion Saturday: What comes with the No-Code Udemy course?

By | April 2, 2016

Keep in mind that in addition to documents, quizzes, and video instruction detailing the creation of an FPS Horror Survival game, the No-Code Udemy video course includes a functioning FPS Horror Survival game. It is chock-full of art asset DLC! Here is everything that comes with the No-Code video course: buttonA.png cyborgNinja@attack.FBX cyborgNinja@hit.FBX cyborgNinja@run.FBX cyborgNinjaEye.jpg… Read More »

WTF Wednesday: The Bizarro Michael

By | March 30, 2016

I like this Michael Kelley. He seems nice. A Note from Admin: I hope you found this content useful. If so, please like and subscribe and consider contributing to so that I can continue to produce great #gamedev and #game art content while battling cancer! Subscribe and get ahead with the latest tech recommendations, tricks,… Read More »

Variables, Functions, and Conditionals Made Easy

By | September 13, 2014

Programming is powerful. It gets its power from variables, functions, and conditionals. A variable is storage for dynamic information. A function is one or more instructions that perform a specific task. A conditional expression decides what should be done in the event that specific information meets particular criteria such as being true or being a… Read More »