Category Archives: No-Code VR Development Using Unity and Playmaker

Chapter 3: Edit

By | March 11, 2019

Chapter 3: Edit In this lesson we’re going to be taking a look at the “Edit” drop-down menu. The Edit drop-down menu may seem extensive and tedious, but learning it will help provide a solid foundation for your future as a game developer working in Unity. The most important concepts here are those of “Tags… Read More »