Freebie Fridays! Color scheming

By | April 8, 2016

When creating a new game character it can be difficult to get the color scheme right. Use a cold, calculating computer to eliminate the creative guess work!

By using the “Adjacent colors (3-colors)” filter and using “Fine Tune…” to tone down the brightness (a little), I created the following palette for a cartoon-ish character in Star Foxy VR:

I’ll be using these values in Substance Painter’s fill layers now that I better understand how masks work.

Here’s the site that allows you to create a panoply of picture perfect palettes:

Thanks Freebie Fridays!

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