Freebie Fridays! 3D Face Reconstruction from a Single Image!

The title says it all; 3D Face Reconstruction from a Single Image! A whole lot of #gamedev is reconstructing characters and worlds that can’t be found IRL. That’s the whole point of an art medium whose biggest draw is escapism. Fantasy art assets will still need to be created by “hand.” But, for the times

Tutorial Tuesdays! The XYZs of Folds in Zbrush (Super fast fold sculpting tutorial for beginners)

In what is quickly becoming my most popular video, I provide the easiest, quickest, most sure-fire fold sculpting tutorial on the ‘net. Create realistic clothing in zbrush in seconds! Even if you’re not an artist, or especially if you’re not an artist, this tutorial is for you! Apply a dark color to your sculpt. Paint

#gameart – ZBrush Studio Projects: Realistic Game Characters by Ryan Kingslien

With my own book set to drop June 10th, I’ve been thinking about the books that helped me improve. One such book: ZBrush Studio Projects: Realistic Game Characters by Ryan Kingslien. Unbeknownst to me, my artistic skills had stagnated. In the 7 or so odd years since first completing Modeling a Character in 3ds Max I