Tag Archives: #gameart

#gameart – ZBrush Studio Projects: Realistic Game Characters by Ryan Kingslien

By | April 21, 2016

With my own book set to drop June 10th, I’ve been thinking about the books that helped me improve. One such book: ZBrush Studio Projects: Realistic Game Characters by Ryan Kingslien. Unbeknownst to me, my artistic skills had stagnated. In the 7 or so odd years since first completing Modeling a Character in 3ds Max I… Read More »

Throwback Thursdays! Screenkeys, Autohotkey for ZBrush

By | April 14, 2016

In a previous Freebie Friday post I provided readers with Screenkeys, Autohotkey for ZBrush. It augments your Tablet PC and makes it fully portable for the purpose of digital sculpting! It does this by providing you with on-screen buttons such as Alt, Ctrl, Shift, Undo, and Redo. No need to pack a keyboard anymore! I… Read More »

Tutorial Tuesday! A better way to conceptualize masks in substance painter.

By | April 5, 2016

As promised, here it is, a better way to conceptualize masks in Substance Painter. This video is a response to Allegorithmic’s youtube tutor’s perplexing insistence that a black mask is transparent. If you want the abridged version of the video response, here it is: A black mask isn’t transparent. Black is the color of night… Read More »