Tutorial Tuesdays! A better way to conceptualize masks in substance painter.

As promised, here it is, a better way to conceptualize masks in Substance Painter. This video is a response to Allegorithmic’s youtube tutor’s perplexing insistence that a black mask is transparent. If you want the abridged version of the video response, here it is: A black mask isn’t transparent. Black is the color of night

Screenshot Saturdays! Foxy wireframes the way God intended #VR.

Not much to report. Spent Friday learning Substance Painter, messing around with store bought shaders, and editing the upcoming book! With this game I’m taking visual cues from a 90’s vision of the #VR future. Right now it’s comprised solely of placeholders (for the aforementioned purpose of toying with shaders). Any guesses about what it

Video Game Development 101 Lesson 3 – 3D Art Asset Creation; Modeling and Sculpting

In this lesson we’re going to talk about visual art assets and the advantages of 3D art assets. We’re going to introduce the 3 distinct disciplines that are used to create an animated art asset, the technologies that make it possible, the limitations of those technologies, and the resulting artistic process. Published on Jan 20,

Update: Tutorial Tuesdays! No-Code Touch Controls! Unity Dual FPS Touch Joysticks

//Update: There’s actually an easier way in the latest version of Unity. Once you download Standard Assets from the Unity Store and Import them, add Assets>Standard Assets>CrossPlatformInput>DualTouchControls to the Scene! If you need to upgrade, be sure to back up your Project as a Package, Include Dependencies. That being said, I recommend you watch the

Meetup Mondays! An Interview With… Me!?

What better inaugural Meetup Mondays interview could there be than an interview with yours truly?! http://bit.ly/1esJ11t This was conducted by @Unity3Dnews and, as fate would have it, was his inaugural interview too! We delve into The Blind Shrine Maiden. Check out its Facebook page, won’t you? https://www.facebook.com/The-Blind-Shrine-Maiden-1378393195767418/ I’ll be adding a link to the web

Freebie Fridays! Minitools Partition Magic

Elsewhere, in the book and course, I advise game makers to develop their creations on a separate partition (as well as a NAS at the very least). That way, if the OS wrecks it doesn’t take thousands and thousands of hours of work with it. To that end I recommend Minitools Partition Magic for disk

Game Science Saturdays! Marketing Mondays? Crowdfunding Campaign Stats You Should Know.

Once upon a time the internet surf was littered with the debris of a singular wreck of crowdfunding advice: good video = crowdfunding $$$. As I described in a previous post, this advice simply didn’t make sense. I went on to conjecture that having a good video is a correlation, not a cause. Having a

Tutorial Tuesdays! Configuring Unity for use with a Bluetooth Controller in VR (abridged).

Recently a student asked me how to configure a Bluetooth Controller for use in VR. The short answer is that configuration is a simple affair of attaching an FPS Controller script to whatever has the VR prefab attached to it. The Edit>Project Settings>Input settings are all pre-configured for use with a mouse and keyboard and