Tag Archives: Mixamo

Update: Tutorial Tuesday! Get Mixamo Auto-Rig to work with 3ds Max Biped.

By | November 15, 2016

Unfortunately, Adobe bought out Mixamo and don’t know what the fuck they’re doing. They’ve eliminated .bip exports, meaning that this (and most other) methods for importing animations to Max no longer work. I hope to start a petition soon so that Adobe is forced to fix the error of their ways. Check back for links.… Read More »

Freebie Fridays! Faceplus from Mixamo

By | June 10, 2016

Mixamo is pretty great. Case in point, Mixamo Character Rigging. Face Plus is also pretty great. Face Plus is: “Markerless Facial Capture and Facial Animation, in Real Time. Face Plus (Preview) is the world’s first facial capture and animation technology delivered directly inside a 3D game engine. Forget about expensive equipment, sticky markers, endless importing… Read More »