Tag Archives: Skinning

Tutorial Tuesday! Skinning a Character in 3ds Max.

By | September 27, 2016

As promised in the previous Freebie Fridays! post, here is a youtube series detailing how to, as evidenced by its title, skin a character in 3ds Max: This information is useful under the following conditions: You’re using a low poly mesh with a custom rig. Your character is made using edge loops (nearly) exclusively. You’re… Read More »