The two steps forward.

By | July 28, 2016

Since I’m still a novice zBrush user, my workflow consists of spending about 4 hours progressing, using the techniques I iterated through the day before, and two hours of experimentation. I’ve been posting the experimentations almost exclusively. Today I’m posting the actual progress. With very few tweaks anticipated, just about everything you see here will be visible in the final sculpt (and then some, since obviously it is not finished yet).


A Note from Admin:


I hope you found this content useful. If so, please like and subscribe and consider contributing to

so that I can continue to produce great #gamedev and #game art content while battling cancer!

Subscribe and get ahead with the latest tech recommendations, tricks, and tutorials!

Or subscribe to:
NCP on Twitch
NCP on YouTube
NCP on Twitter (warning: politics!)

WIP Sites:
learnindiedev.com Unlike Udemy, this site will feature live lessons and game jam learn-a-thons (exactly what it sounds like)! Featuring No-Code Video Game Development, the only video course to become a published text book!

openforcommissions.com Why be hard to find? Upload your portfolio, change your open/close status with a single tweet, get paid!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.